Saturday 13 October 2012

Harry Potter Sound Evaluation

1. What style or feel of music did you use for the credit sequence and why?

We tried to create a mysterious feel to the music to try and connect to the genre and general feel of the Harry Potter films. We did this through the use if one continuous mysterious synthesiser and some parallel sounds, for example as we pass through the Warner Brothers sign we tried to make it sound like you were actually going through something, to give it that sort of importance and to draw in the audience. Also when the Harry Potter words first appear we out in some diegetic thunder to give a sort of dramatic feel to it. Then as we go through the clouds the synthesiser fades out along with some thunder. This is all to give the mysterious feel to the opening which is synonymous with the Harry Potter films.

I would say our Harry Potter credit sequence and titles, on a scale of one to ten for effectiveness, are an 8.

2. What style or feel of music did you use for the playground sequence and why?

As we go into the proper scene we played some diegetic traffic and general city noise to set the scene, admittedly this transition from the titles could have been smoother. Then as we move into the actual into the actual playground part we tried to make the music more soft and day dreamy - contemplative, this was done to try to link to the  character, in that on screen we see him sitting on a swing, it would seem, deep in thought. We also added cricket sounds at the beginning in the grass to show that it's getting into the evening time. We could have added more and layered the noises, but we were trying to get a simple and soft feel to it.

I would say our Harry Potter playground sequence, on a scale of one to ten for effectiveness, is a 7.

3. What style or feel of music did you use for the sequence when the Dementors appeared and why? How do you feel the music and feel changed? To what extent do you feel you managed to convey the change in mood?

 For this part we tried to give the feel of danger. However we did not finish the piece. But what we did do at the beginning of this section was use both diegetic and non-diegetic noises to both portray danger and a bit of the characters dread and anticipation that something bad is going to happen. As the shot goes dark we used thunder noises which immediately brings up that idea that something bad will happen and heightens that sense of danger. Then as the camera showed clouds we used a more deep sudden noise which we used to show the significance of the clouds and on coming danger. Then as the camera showed the playground we used a more suspenseful sound to match the movement of the camera and to again give that sense of danger. Finally we used a more urban bass sound as the were running to pick up the tempo a bit but still keep it dark and suspenseful. This is as far as we got.

I would say our Harry Potter Dementors sequence, on a scale of one to ten for effectiveness, is a 6 as we did not complete it, but I think what we did do was quite effective.

4. How pleased are you with the final sequence overall?

Overall I think the bit that we finished was quite good in creating the feel we intended and also were reasonably smooth. However I think with more time we could have really improved the sound and made it flow a lot better and be perhaps more acoustically interesting.


I would say our whole Harry Potter sequence, on a scale of one to ten for effectiveness, is a 7.



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